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Controller support in WebGL is broken?

  • 2 (ردّان اثنان)
  • 1 has this problem
  • 8 views
  • آخر ردّ كتبه zeroknight

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I'm a game developer working on my first WebGL game from Unity. For the past day I've been banging my head around getting controllers to work, only to discover the issue is with Firefox - my build works fine in Edge and Chrome.

What's the situation with Firefox WebGL support? Is this likely to be fixed at any point or should I inform users Firefox doesn't work (and be pressured onto using Chrome or something else myself despite wanting to use Firefox?)

I'm a game developer working on my first WebGL game from Unity. For the past day I've been banging my head around getting controllers to work, only to discover the issue is with Firefox - my build works fine in Edge and Chrome. What's the situation with Firefox WebGL support? Is this likely to be fixed at any point or should I inform users Firefox doesn't work (and be pressured onto using Chrome or something else myself despite wanting to use Firefox?)

All Replies (2)

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It should be working. Check the about:support page, in the Graphics section.

Don't you have any errors in the Browser Console?

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See the Gamepad API. Firefox requires HTTPS for game controllers to work (Bug 1591329) and Chrome plans to do the same eventually.